A 3D product animation and CGI studio in Islamabad, founded by Mamoon Syed. Every product goes through wire, clay and render before anyone sees it. So does this site.
Form is decided in lines: proportion, topology, camera and layout, before a single light is placed.
02
Clay
Grey, matte, no textures. Silhouette, blocking and animation timing are judged in clay.
03
Render
Materials, look-dev and the frame the world actually sees.
View the whole site in:
(Selected work)
Selected work
(10)
(The studio)
One studio, every pass
Leeg Studio is Mamoon Syed’s 3D product animation and CGI studio in Islamabad. We model, light, animate and render products (eyewear, audio gear, jewellery, cars, packaging) and build the characters and worlds around them.
Fine Jewellery, beauty pass
The same person who models your product lights it, animates it and signs off the final frame. No hand-offs between departments, so the idea you approved in wire is the one you get in beauty.
Model
Hard-surface and organic modelling from CAD, photos or sketches.
Animate
Camera, product motion, cloth and liquid simulation, callouts.
Render
Look-dev, lighting, rendering and final grade, to any aspect ratio.
A vertical film of wraparound sunglasses with a yellow-orange lens, on a dark rock and then floating.
One still sets the pair on a dark rock. A closer frame is the yellow-orange lens. The last still is the same pair floating.
Pass by pass
WireRender⟷
Only the delivered frame is published here. The Wire, Clay and Light views are generated live in your browser from it (edge, shading and light-isolation shaders), not the production passes.
Backstage
Facts from the delivered master files. Frames = duration × frame rate.